#include "fractal.h"

namespace fractals {
	Fractal::~Fractal() {}

	void Fractal::mouseDown(Button button, int x, int y) {}
	void Fractal::mouseMove(int x, int y) {}
		
	void Fractal::keyDown(unsigned char key) {}
	void Fractal::keyUp(unsigned char key) {}

	void Fractal::mouseWheelDown() {}
	void Fractal::mouseWheelUp() {}

	void Fractal::mouseHover(int x, int y) {}
}
